Footwork
Standstill vs X-Step in Disc Golf: Footwork Guide and When to Switch
Standstill or disc golf x-step? Why to learn the standstill drive first, the x-step step by step, a ready-to-switch test, common mistakes and how to film your feet.
Tushar SainiPublished 7 min read
Short answer
Learn a clean standstill drive first, then add the disc golf x-step. An x-step adds momentum, but it only adds distance if you can already reach a good power position from a standstill: coiled, weight on the back leg, then a firm front-leg plant with the hips leading. Switch when you can throw five balanced standstill drives in a row on a consistent line. If your x-step throws do not fly farther than your standstill throws on the same field, the run-up is not helping yet, and the fix is in the plant, not more speed.
"Should I x-step or stay with a standstill?" comes up again and again in disc golf forums, usually from players who have noticed that their run-up throws do not go any farther than their standstill throws. That is a very useful clue. This guide explains why the standstill comes first, walks through the x-step one step at a time, gives you a simple test for when to switch, and shows how to film your feet so you can check it.
Full disclosure: I build Disc Golf Form Analyzer, a phone app that grades throwing form from video. I will note where it helps with footwork and where it does not.
Standstill drive first: why
A standstill drive is a backhand with your feet already set: you coil, load the back leg, plant, and throw. There is no run-up. It sounds like a beginner's throw, but it contains everything that makes a backhand work: the coil, the weight shift, the front-leg brace and the hips leading the shoulders. An x-step does not replace any of that. It adds momentum on top of it.
That is why a run-up can make things worse. If your plant is late, your brace is soft or your shoulders open early from a standstill, arriving at the plant faster only makes the leak bigger. You have more energy coming in and the same broken link to stop it.
There is a little research on the leg that has to do the stopping. A 2025 bachelor's thesis at the University of Jyvaskyla measured 10 male disc golfers on force plates and found that larger peak braking forces under the front leg went with higher disc launch speed, and that peak lead-knee extension velocity was associated with launch speed (r = 0.781) (Tervonen 2025). It is a small thesis, not a published study, but it supports the coaching logic: the front leg converts momentum, and a run-up is only as good as the plant at the end of it. More on that in hips, brace and weight shift.
The disc golf x-step, step by step
Here is a common version of the x-step for a right-hand backhand. Mirror everything if you throw left-handed. Some players add a starter step at the beginning; the key moves are the same.
| Step | Feet | Body and disc |
|---|---|---|
| 1. Start | Stand a few paces behind your plant spot, facing roughly down the line | Disc held in front of the chest, relaxed |
| 2. Right foot | Step forward with the right foot | Start turning your body sideways to the target |
| 3. Left foot | Step forward with the left foot, now turned more sideways | Begin the reach-back as your shoulders turn away |
| 4. The X | Right foot crosses behind the left foot and lands on the ball of the foot | Disc arrives at the back of the coil; weight loads onto the right leg |
| 5. Plant | Left foot steps out and plants, roughly sideways to the target line | Front leg braces; hips start turning toward the target while the disc is still back |
| 6. Throw and finish | Weight moves onto the left leg; the right foot may pivot or step through after release | Shoulders, arm and wrist fire in order; finish balanced over the front foot |
Three things make it work:
- The X is a real crossover. The right foot actually goes behind the left, which turns your hips sideways and loads the back leg.
- The disc reaches the back during the X. It should arrive at full coil about as the front foot is about to land, not long before (you will wait) or after (you will rush).
- The plant stops you. Your momentum should end at the front leg, with the hips turning against it.
Start slow. A walking-pace x-step with a good plant beats a sprint with a bad one.
The ready-to-switch test
Use this checklist before you commit to an x-step in rounds:
- You can throw five standstill drives in a row that leave the hand flat, without obvious wobble, on a consistent line.
- You can hold your finish on the front leg for two seconds after each of those throws.
- On video, your front foot lands before the arm starts forward, and your chest is still turned away at that moment.
- Your x-step throws fly farther than your standstill throws on the same field, with the same disc, measured the same way.
That last check is the honest one. If an x-step is not out-throwing your standstill, you are not getting anything for the extra complexity yet. Go back to the standstill for the plant and brace, and keep the x-step slow until it adds distance.
Common x-step mistakes
| Mistake | What you see on video | Fix |
|---|---|---|
| Walking backward | Head and hips drift away from the target during the reach-back | Keep the run-up moving toward the target; shorten the reach-back |
| Faking the X | The back foot lands beside or in front of the front foot instead of crossing behind | Walk-through reps with an exaggerated crossover |
| Drifting off line | The run-up angles left or right of the target line (behind view) | A line on the ground to walk along |
| Too fast | Arm rushing, plant late, stumbling out of the throw | Walking-pace x-steps until the plant holds |
| Plant too late | Arm already pulling when the front foot lands | Step and pause drill |
| Collapsing at the plant | Front knee keeps bending forward after landing | Brace and hold drill from a standstill |
"Faking" is the sneaky one. Many players do something that looks like an x-step but never actually cross the back foot behind, so the hips never turn sideways. The result is a run-up that adds forward speed without the coil, which is a recipe for opening up early.
Stance rules on the tee and at a lie
Footwork has a rules side too. Under PDGA rule 802.05, when a lie is marked by a marker disc, the lie is a rectangle 20 cm wide and 30 cm deep, centered on the line of play, directly behind the rear edge of the marker (PDGA 802.05). Rule 802.07 says that at the moment of release, you need at least one supporting point in contact with that lie, and no supporting point may be closer to the target than the rear edge of the marker (PDGA 802.07). In practice, that means an x-step from the fairway has to be timed so your plant foot lands on the lie, not past the marker. On the tee, your first throw is played from the teeing area itself. Read the official rules for the full wording before relying on this in competition.
How to film your feet
Footwork is one of the clearest things phone video can show, as long as your feet are in frame.
- Side-on, wide. Put the phone at about hip height, far enough back to fit the whole run-up and your feet. Side-on shows the crossover, plant timing and where your weight ends up.
- Behind, second. Looking down the target line, you can see whether the run-up drifts off line.
- Slow motion helps, because the plant and the start of the pull happen close together.
Our guide to filming your disc golf throw for form analysis has more on angles and settings. Then check three frames: the X (did the back foot really cross behind?), the plant (is the disc still back when the front foot lands?), and the release (is your weight over the front leg?).
In the app, the footwork-related faults are "Poor plant timing" and "Incomplete weight transfer / rotation" (side or behind video), plus "Weak front-side brace" (side or front). The app does not grade the run-up steps themselves; it grades what happens at the plant and after. With 3D form analysis you can also rebuild the run-up as a 3D body, zoom out to see the whole approach, and put a standstill and an x-step throw side by side, synced at release, to see whether the plant position actually changed.
Drills to build the x-step
Walk-through x-step
No disc. Walk through the steps slowly, saying them out loud: "right, left, cross, plant." Exaggerate the crossover. Do it ten times, then add a slow arm motion.
Step and pause
From the X position, step out to the plant and pause with the front foot on the ground and the disc still back. Then throw. This locks in the order: foot down first, then the pull.
Half-speed x-step throws
Throw at about half pace with a full x-step. The aim is a balanced finish and a flat release. Only speed up the run-up when five in a row feel the same as your standstill throws.
Standstill versus x-step comparison
On the same field with the same disc, throw five standstills and five x-steps, and measure them the same way. Repeat every couple of weeks. When the x-step group clearly wins, you are ready to use it in rounds.
If you are still building the standstill, start with the disc golf reach back and how to throw farther in disc golf.
Tushar Saini
Founder, Disc Golf Form Analyzer
Tushar Saini is the founder of Disc Golf Form Analyzer and Axiom Trinity Labs, LLC. He builds the app's form analysis, pose estimation and 3D Throw features, and writes these guides with the app's coaching material.
Questions
Should beginners use an x-step in disc golf?
Most beginners are better off learning a clean standstill throw first. An x-step adds momentum, but it only adds distance if you can already reach a good power position from a standstill. A rushed run-up usually makes form worse before it makes it better.
What is an x-step in disc golf?
An x-step is a short run-up for a backhand where the back foot crosses behind the front foot, making an X shape with your legs, before the front foot plants. It turns you sideways to the target and loads the back leg while the disc goes back, so you arrive at the plant with momentum.
How do I know when I am ready to switch from standstill to x-step?
A simple test: you can throw five clean, balanced standstill drives in a row, holding your finish on the front leg, and your standstill throws already fly on a consistent line. If your x-step throws do not go farther than your standstill throws on the same field, your plant and brace are not converting the run-up yet.
What are the rules for footwork at a lie in disc golf?
Under PDGA rule 802.07, when a marker disc marks your lie, at the moment of release you need at least one supporting point in contact with the lie, and no supporting point may be closer to the target than the rear edge of the marker. Rule 802.05 defines that lie as a rectangle 20 cm wide and 30 cm deep behind the marker. Check the official rules for the full wording.
What camera angle shows x-step footwork best?
Side-on, with the phone far enough back to fit your whole run-up and your feet in frame. Side-on shows the crossover, where the front foot lands relative to the arm, and whether your weight ends up over the front leg. Behind view is useful for checking that you stay on the target line.